3x3 spritefont
A downloadable asset pack
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3x3 super low-res spritefont for whenever you're in a low-res pickle and need all the space you can get! Feel free to modify to fit your project/platform etc.
Includes: PSD, White font (PNG), Black font (PNG), White font with black outline (PNG), Black font with white outline (PNG) and the following character map:
abcdefghijklmnopqrstuvwxyz0123456789.,:´¨/\!?()[]+-='*° URDLYBAX
License: Free/Donationware, Commercial use, no credit required, do not resell.
Enjoy and happy jamming!
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Click download now to get access to the following files:
3x3-spritefont.zip 17 kB
Comments
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I’m interested in adding this to my Libre Game Assets list.
Would you mind putting a formal license on it? The Free Software Foundation has a good explanation of why “informal licenses” are bad.
(For example, Germany errs on the side of protecting you from giving away too much when there’s ambiguity, to the point where things can get very surprising. This analysis of how far the CC0 has to go to achieve “like Public Domain” status in Germany has more detail on that.)
(I’m also interested in your handwritten font, if you’re willing to do the same for that.)
Hi, thanks for your interest in adding this to your library.
I've actually been considering updating it with support for all types of gamepads and other various, common game-related symbols.
Anyways, problem is, at a glance I can't see any specific licenses that fits the donationware + uncredited + commercial use + don't resell as is model. CC0/Public Domain kind of fits but not quite due to the latter parts and I'm not sure what alternative would satisfy Germany.
Any suggestions?
Unfortunately, the maintainers of all three major definitions of libre stuff (the Open Source Definition, the Debian Free Software Guidelines, and the Free Software Foundation’s Four Software Freedoms) have decided that “don’t resell as-is” disqualifies a license.
(I see that requirement on tons of assets here, and I just immediately close the tab.)
…and separating “as part of a game” from “as part of a compilation of assets” is a legal mess, so Creative Commons only offers that via the NonCommercial option, which people avoid because even that is a legal nightmare. (Can I be sued because I posted a CC BY-NC image on a blog with Google AdSense ads? Nobody knows for sure. The boundary between commercial and non-commercial use is decided by going to court over it.)
If you really want that, your only option is to specify a proprietary license… and going through the mailing lists for places like the OSI (who maintain the Open Source Definition) will give a ready sampler of why you want a proper lawyer to design a license.
The consensus behind that mindset is that:
Here’s a quick TL;DR of aggregation vs. derivative works:
If you really want to get into the weeds, typefaces are fundamentally exempt from copyright protection in the US (Eltra Corp. v. Ringer), and the only reason that font files (and the like) have any protection is that the font is considered software which requires a de minimus creative effort to implement a particular typeface.
Last I checked, they’re eligible for copyright directly in the U.K. and I still need to check what their status is here in Canada.
That aside, I’m already bending the rules as far as I’m willing to in allowing stuff on my list that says “public domain” when places like Germany don’t recognize that without a fallback like the CC0 offers.